1 | import logging |
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2 | import threading |
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3 | import subprocess |
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4 | import time |
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5 | from . import sync |
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6 | |
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7 | # initialize logger |
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8 | logger = logging.getLogger(__name__) |
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9 | |
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10 | class Player(threading.Thread): |
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11 | |
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12 | def __init__(self, fh, *args, **kwargs): |
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13 | self.lock = threading.RLock() |
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14 | |
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15 | with self.lock: |
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16 | super(Player, self).__init__(*args, **kwargs) |
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17 | self.fh = fh |
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18 | self.player = None |
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19 | self._callback = None |
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20 | self._paused = False |
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21 | self._paused_condition = threading.Condition(self.lock) |
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22 | self._done = False |
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23 | self._done_condition = threading.Condition(self.lock) |
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24 | self._dryrun = False |
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25 | self._dryrun_time = 0.5 |
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26 | |
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27 | @property |
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28 | @sync |
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29 | def is_playing(self): |
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30 | if self._dryrun: |
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31 | return self.ident is not None and \ |
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32 | self.isAlive() and \ |
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33 | not self.done |
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34 | else: |
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35 | return self.ident is not None and \ |
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36 | self.isAlive() and \ |
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37 | not self.done and \ |
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38 | self.player is not None and \ |
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39 | self.player.poll() is None |
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40 | |
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41 | |
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42 | # DONE |
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43 | @property |
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44 | @sync |
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45 | def done(self): |
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46 | return self._done |
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47 | @done.setter |
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48 | @sync |
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49 | def done(self, val): |
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50 | if (self._done != val): |
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51 | self._done = val |
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52 | self._done_condition.notifyAll() |
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53 | @sync |
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54 | def wait_done(self): |
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55 | """Wait for the player to finish playing. |
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56 | |
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57 | Requires that the main thread be started. |
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58 | """ |
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59 | while not self._done: |
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60 | self._done_condition.wait() |
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61 | |
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62 | # PAUSED |
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63 | @property |
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64 | @sync |
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65 | def paused(self): |
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66 | return self._paused |
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67 | @paused.setter |
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68 | @sync |
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69 | def paused(self, val): |
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70 | if (self._paused != val): |
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71 | self._paused = val |
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72 | self._paused_condition.notifyAll() |
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73 | |
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74 | @sync |
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75 | def wait_unpaused(self): |
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76 | """Wait for the player to finish playing. |
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77 | |
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78 | Requires that the main thread be started. |
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79 | """ |
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80 | while self._paused: |
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81 | self._paused_condition.wait() |
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82 | |
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83 | |
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84 | @property |
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85 | def callback(self): |
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86 | return self._callback |
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87 | @callback.setter |
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88 | @sync |
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89 | def callback(self, val): |
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90 | self._callback = val |
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91 | |
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92 | def start(self): |
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93 | super(Player, self).start() |
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94 | |
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95 | def run(self): |
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96 | try: |
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97 | if self.fh is None: |
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98 | raise ValueError, "file handler is None" |
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99 | |
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100 | logger.info("playing file '%s'" % self.fh.name) |
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101 | |
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102 | with self.lock: |
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103 | self.paused = False |
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104 | self.done = False |
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105 | |
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106 | command = ["mplayer", "-really-quiet", "-slave", self.fh.name] |
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107 | logger.info("running '%s'", " ".join(command)) |
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108 | |
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109 | if self._dryrun: |
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110 | step = 0.01 |
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111 | while self._dryrun_time > 0: |
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112 | time.sleep(step) |
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113 | self._dryrun_time -= step |
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114 | self.wait_unpaused() |
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115 | else: |
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116 | with self.lock: |
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117 | self.player = subprocess.Popen( |
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118 | command, |
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119 | stdin=subprocess.PIPE, |
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120 | stderr=subprocess.PIPE, |
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121 | stdout=subprocess.PIPE) |
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122 | |
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123 | # wait for mplayer to finish |
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124 | self.player.wait() |
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125 | |
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126 | logger.info("mplayer finished with code %d" % self.player.returncode) |
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127 | |
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128 | # get output from mplayer and log it |
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129 | with self.lock: |
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130 | stderr = self.player.stderr.read() |
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131 | stdout = self.player.stdout.read() |
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132 | |
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133 | if stderr.strip() != "": |
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134 | logger.error(stderr) |
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135 | if stdout.strip() != "": |
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136 | logger.debug(stdout) |
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137 | finally: |
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138 | with self.lock: |
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139 | if self.callback: |
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140 | self.callback() |
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141 | self.done = True |
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142 | |
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143 | def mplayer_pause(self): |
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144 | # Note: Inner lock due to sleep. |
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145 | with self.lock: |
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146 | if self.is_playing: |
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147 | if not self._dryrun: |
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148 | self.player.stdin.write("pause\n") |
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149 | self.paused = not(self.paused) |
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150 | logger.info("paused: %s", self.paused) |
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151 | else: |
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152 | logger.warning("trying to pause non-playing job") |
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153 | |
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154 | def mplayer_stop(self): |
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155 | # Note: Inner lock due to join. |
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156 | with self.lock: |
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157 | if self.is_playing: |
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158 | if not self._dryrun: |
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159 | self.player.stdin.write("quit\n") |
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160 | else: |
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161 | self._dryrun_time = 0.0 |
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162 | self.paused = False |
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163 | logger.info("stopped") |
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164 | else: |
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165 | logger.warning("trying to stop non-playing job") |
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166 | self.join() |
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167 | |
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